Word Sketch for stroke (n)

BNC freq=2070, rank=3677

PP_of 267
1.87:1
luck 47
half-time 22
genius 16
midnight 18
fortune 17
pen 13
brush 5
cane 3
pencil 3
sword 3
carriage 3
time 12
work 7
object_of 514
1.68:1
suffer 64
count 6
heat 4
have 121
finish 7
swim 4
follow 12
play 8
receive 6
use 13
convert 3
preceding_prep 880
1.25:1
after 19
at 140
by 99
with 103
after 19
due_to 6
on 78
off 8
before 5
prep 582
1.21:1
ahead_of 15
behind 21
of 294
off 7
in_front_of 5
before_prepn 739
1.16:1
recover 9
paralyse 4
reduction 7
risk 9
die 10
mortality 4
cut 7
incidence 3
win 7
direction 5
couple 5
number 10
win 3
mixture 3
penalty 3
remove 4
score 3
care 5
lead 6
sort 5
andor 110
1.15:1
heart 20
dot 8
attack - 14
disease - 7
roll + 3
cancer + 3
adj 490
1.07:1
downward - 9
single - 23
bold - 7
deft - 4
fatal - 6
slight - 6
upward - 4
debilitating - 3
massive - 6
severe - 6
powerful - 6
tremendous - 4
rhythmic - 3
slow - 5
firm - 5
smooth - 4
gentle - 4
swift - 3
specialist - 4
forward - 4
subject_of 190
0.65:1
clear 4
be 86
leave 5
nn_compound 359
0.6:1
paddle - 30
brush - 32
penalty - 16
breast - 14
master - 16
victim + 16
association + 14
patient + 15
sweep - 5
play + 10
mortality + 4
average + 4
massage - 3
swimming - 3
heat - 4
index + 3
club + 4
Phrases
stroke or head injury 13 different stroke for different folks 3 stroke with the lace carriage 3
before his stroke or head 3 stroke off the lead after 3 stroke of good fortune 10
month after suffer a stroke 3 chest 1 heart and stroke 6 a stroke of luck when 4
put he off his stroke 3 Gifford have his stroke 3 stroke of bad luck 3
stroke ahead the field 3 the stroke of half time 6 a stroke or head 4
Others
coronary (-5,+5) 11 serif (-4,+3) 5 etcetera (+1,+5) 8 hypertension (-5,-2) 7
accentual (+2,+5) 4 one (-2,-1) 78 two (-2,-1) 64 adrift (+1,+2) 5
head-injured (+2,+2) 3 embolic (-5,-1) 3 behind (+1,+2) 8 broad (-3,-1) 10
three (-1,+1) 32 every (-1,-1) 19 a_few (-3,-1) 19 taught (-4,-2) 4
butterfly (-3,+5) 7 cardiac (+2,+3) 4 four (-1,-1) 17 Dai (-4,+3) 4

luck_n----------PP_of----------(back to top)

half-time_n----------PP_of----------(back to top)

genius_n----------PP_of----------(back to top)

midnight_n----------PP_of----------(back to top)

fortune_n----------PP_of----------(back to top)

pen_n----------PP_of----------(back to top)

brush_n----------PP_of----------(back to top)

cane_n----------PP_of----------(back to top)

pencil_n----------PP_of----------(back to top)

sword_n----------PP_of----------(back to top)

carriage_n----------PP_of----------(back to top)

time_n----------PP_of----------(back to top)

work_n----------PP_of----------(back to top)

suffer_v----------object_of----------(back to top)

count_v----------object_of----------(back to top)

heat_v----------object_of----------(back to top)

have_v----------object_of----------(back to top)

finish_v----------object_of----------(back to top)

swim_v----------object_of----------(back to top)

follow_v----------object_of----------(back to top)

play_v----------object_of----------(back to top)

receive_v----------object_of----------(back to top)

use_v----------object_of----------(back to top)

convert_v----------object_of----------(back to top)

after_CJS----------preceding_prep----------(back to top)

at_PRP----------preceding_prep----------(back to top)

by_PRP----------preceding_prep----------(back to top)

with_PRP----------preceding_prep----------(back to top)

after_PRP----------preceding_prep----------(back to top)

due_to_PRP----------preceding_prep----------(back to top)

on_PRP----------preceding_prep----------(back to top)

off_AVP----------preceding_prep----------(back to top)

before_CJS----------preceding_prep----------(back to top)

ahead_of_PRP----------prep----------(back to top)

behind_PRP----------prep----------(back to top)

of_PRF----------prep----------(back to top)

off_PRP----------prep----------(back to top)

in_front_of_PRP----------prep----------(back to top)

recover_v----------before_prepn----------(back to top)

paralyse_v----------before_prepn----------(back to top)

reduction_n----------before_prepn----------(back to top)

risk_n----------before_prepn----------(back to top)

die_v----------before_prepn----------(back to top)

mortality_n----------before_prepn----------(back to top)

cut_v----------before_prepn----------(back to top)

incidence_n----------before_prepn----------(back to top)

win_v----------before_prepn----------(back to top)

direction_n----------before_prepn----------(back to top)

couple_n----------before_prepn----------(back to top)

number_n----------before_prepn----------(back to top)

win_n----------before_prepn----------(back to top)

mixture_n----------before_prepn----------(back to top)

penalty_n----------before_prepn----------(back to top)

remove_v----------before_prepn----------(back to top)

score_v----------before_prepn----------(back to top)

care_n----------before_prepn----------(back to top)

lead_v----------before_prepn----------(back to top)

sort_n----------before_prepn----------(back to top)

heart_n----------andor----------(back to top)

dot_n----------andor----------(back to top)

attack_n -----------andor----------(back to top)

disease_n -----------andor----------(back to top)

roll_n +----------andor----------(back to top)

cancer_n +----------andor----------(back to top)

downward_a -----------adj----------(back to top)

single_a -----------adj----------(back to top)

bold_a -----------adj----------(back to top)

deft_a -----------adj----------(back to top)

fatal_a -----------adj----------(back to top)

slight_a -----------adj----------(back to top)

upward_a -----------adj----------(back to top)

debilitating_a -----------adj----------(back to top)

massive_a -----------adj----------(back to top)

severe_a -----------adj----------(back to top)

powerful_a -----------adj----------(back to top)

tremendous_a -----------adj----------(back to top)

rhythmic_a -----------adj----------(back to top)

slow_a -----------adj----------(back to top)

firm_a -----------adj----------(back to top)

smooth_a -----------adj----------(back to top)

gentle_a -----------adj----------(back to top)

swift_a -----------adj----------(back to top)

specialist_a -----------adj----------(back to top)

forward_a -----------adj----------(back to top)

clear_v----------subject_of----------(back to top)

be_v----------subject_of----------(back to top)

leave_v----------subject_of----------(back to top)

paddle_n -----------nn_compound----------(back to top)

brush_n -----------nn_compound----------(back to top)

penalty_n -----------nn_compound----------(back to top)

breast_n -----------nn_compound----------(back to top)

master_n -----------nn_compound----------(back to top)

victim_n +----------nn_compound----------(back to top)

association_n +----------nn_compound----------(back to top)

patient_n +----------nn_compound----------(back to top)

sweep_n -----------nn_compound----------(back to top)

play_n +----------nn_compound----------(back to top)

mortality_n +----------nn_compound----------(back to top)

average_n +----------nn_compound----------(back to top)

massage_n -----------nn_compound----------(back to top)

swimming_n -----------nn_compound----------(back to top)

heat_n -----------nn_compound----------(back to top)

index_n +----------nn_compound----------(back to top)

club_n +----------nn_compound----------(back to top)

luck_n----------PP_of----------(back to top)

half-time_n----------PP_of----------(back to top)

genius_n----------PP_of----------(back to top)

midnight_n----------PP_of----------(back to top)

fortune_n----------PP_of----------(back to top)

pen_n----------PP_of----------(back to top)

brush_n----------PP_of----------(back to top)

cane_n----------PP_of----------(back to top)

pencil_n----------PP_of----------(back to top)

sword_n----------PP_of----------(back to top)

carriage_n----------PP_of----------(back to top)

time_n----------PP_of----------(back to top)

work_n----------PP_of----------(back to top)

suffer_v----------object_of----------(back to top)

count_v----------object_of----------(back to top)

heat_v----------object_of----------(back to top)

have_v----------object_of----------(back to top)

finish_v----------object_of----------(back to top)

swim_v----------object_of----------(back to top)

follow_v----------object_of----------(back to top)

play_v----------object_of----------(back to top)

receive_v----------object_of----------(back to top)

use_v----------object_of----------(back to top)

convert_v----------object_of----------(back to top)

after_CJS----------preceding_prep----------(back to top)

at_PRP----------preceding_prep----------(back to top)

by_PRP----------preceding_prep----------(back to top)

with_PRP----------preceding_prep----------(back to top)

after_PRP----------preceding_prep----------(back to top)

due_to_PRP----------preceding_prep----------(back to top)

on_PRP----------preceding_prep----------(back to top)

off_AVP----------preceding_prep----------(back to top)

before_CJS----------preceding_prep----------(back to top)

ahead_of_PRP----------prep----------(back to top)

behind_PRP----------prep----------(back to top)

of_PRF----------prep----------(back to top)

off_PRP----------prep----------(back to top)

in_front_of_PRP----------prep----------(back to top)

recover_v----------before_prepn----------(back to top)

paralyse_v----------before_prepn----------(back to top)

reduction_n----------before_prepn----------(back to top)

risk_n----------before_prepn----------(back to top)

die_v----------before_prepn----------(back to top)

mortality_n----------before_prepn----------(back to top)

cut_v----------before_prepn----------(back to top)

incidence_n----------before_prepn----------(back to top)

win_v----------before_prepn----------(back to top)

direction_n----------before_prepn----------(back to top)

couple_n----------before_prepn----------(back to top)

number_n----------before_prepn----------(back to top)

win_n----------before_prepn----------(back to top)

mixture_n----------before_prepn----------(back to top)

penalty_n----------before_prepn----------(back to top)

remove_v----------before_prepn----------(back to top)

score_v----------before_prepn----------(back to top)

care_n----------before_prepn----------(back to top)

lead_v----------before_prepn----------(back to top)

sort_n----------before_prepn----------(back to top)

heart_n----------andor----------(back to top)

dot_n----------andor----------(back to top)

attack_n -----------andor----------(back to top)

disease_n -----------andor----------(back to top)

roll_n +----------andor----------(back to top)

cancer_n +----------andor----------(back to top)

downward_a -----------adj----------(back to top)

single_a -----------adj----------(back to top)

bold_a -----------adj----------(back to top)

deft_a -----------adj----------(back to top)

fatal_a -----------adj----------(back to top)

slight_a -----------adj----------(back to top)

upward_a -----------adj----------(back to top)

debilitating_a -----------adj----------(back to top)

massive_a -----------adj----------(back to top)

severe_a -----------adj----------(back to top)

powerful_a -----------adj----------(back to top)

tremendous_a -----------adj----------(back to top)

rhythmic_a -----------adj----------(back to top)

slow_a -----------adj----------(back to top)

firm_a -----------adj----------(back to top)

smooth_a -----------adj----------(back to top)

gentle_a -----------adj----------(back to top)

swift_a -----------adj----------(back to top)

specialist_a -----------adj----------(back to top)

forward_a -----------adj----------(back to top)

clear_v----------subject_of----------(back to top)

be_v----------subject_of----------(back to top)

leave_v----------subject_of----------(back to top)

paddle_n -----------nn_compound----------(back to top)

brush_n -----------nn_compound----------(back to top)

penalty_n -----------nn_compound----------(back to top)

breast_n -----------nn_compound----------(back to top)

master_n -----------nn_compound----------(back to top)

victim_n +----------nn_compound----------(back to top)

association_n +----------nn_compound----------(back to top)

patient_n +----------nn_compound----------(back to top)

sweep_n -----------nn_compound----------(back to top)

play_n +----------nn_compound----------(back to top)

mortality_n +----------nn_compound----------(back to top)

average_n +----------nn_compound----------(back to top)

massage_n -----------nn_compound----------(back to top)

swimming_n -----------nn_compound----------(back to top)

heat_n -----------nn_compound----------(back to top)

index_n +----------nn_compound----------(back to top)

club_n +----------nn_compound----------(back to top)

stroke or head injury ----------multi----------(back to top)

different stroke for different folks ----------multi----------(back to top)

stroke with the lace carriage ----------multi----------(back to top)

before his stroke or head ----------multi----------(back to top)

stroke off the lead after ----------multi----------(back to top)

stroke of good fortune ----------multi----------(back to top)

month after suffer a stroke ----------multi----------(back to top)

chest 1 heart and stroke ----------multi----------(back to top)

a stroke of luck when ----------multi----------(back to top)

put he off his stroke ----------multi----------(back to top)

Gifford have his stroke ----------multi----------(back to top)

stroke of bad luck ----------multi----------(back to top)

stroke ahead the field ----------multi----------(back to top)

the stroke of half time ----------multi----------(back to top)

a stroke or head ----------multi----------(back to top)

coronary_a----------other----------(back to top)

serif_n----------other----------(back to top)

etcetera_AV0----------other----------(back to top)

hypertension_n----------other----------(back to top)

accentual_a----------other----------(back to top)

one_CRD----------other----------(back to top)

two_CRD----------other----------(back to top)

adrift_a----------other----------(back to top)

head-injured_a----------other----------(back to top)

embolic_a----------other----------(back to top)

behind_AV0----------other----------(back to top)

broad_a----------other----------(back to top)

three_CRD----------other----------(back to top)

every_AT0----------other----------(back to top)

a_few_DT0----------other----------(back to top)